Nter player 1’s jersey number: 84 Enter player 1’s rating: 7 Enter player 2’s jersey number: 23 Enter player 2’s rating: 4 Enter player


Nter player 1’s jersey number: 84
Enter player 1’s rating: 7
Enter player 2’s jersey number: 23
Enter player 2’s rating: 4
Enter player 3’s jersey number: 4
Enter player 3’s rating: 5
Enter player 4’s jersey number: 30
Enter player 4’s rating: 2
Enter player 5’s jersey number: 66
Enter player 5’s rating: 9
ROSTER
Player 1 — Jersey number: 84, Rating: 7
Player 2 — Jersey number: 23, Rating: 4
Implement a menu of options for a user to modify the roster. Each option is represented by a single character. Following the initial 5 players’ input and roster output, the program outputs the menu. The program should also output the menu again after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing.
Ex:
MENU
a – Add player
d – Remove player
u – Update player rating
r – Output players above a rating
o – Output roster
q – Quit


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